Our artists have finished an initial walking series for the wolf in 8 directions. You can move along all major axis points of a compass using the directional pads through a simple terrain environment.
Simple, yes! But vital - we will be testing how the animations flow, add various tweens, and probably implement a run/gallop pace if necessary down the road.
For in-game purposes, your wolf will be very expressive - with hot-key mappings to show various expressions or to move into several stances (playful, aggressive, etc)
Maybe we'll send some screenshots or a video of our mysterious pink wolf in motion - in the coming weeks anyway - so stay tuned!
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I think it is very cool that the wolves will be capable of displaying facial expressions! I would even go as far as saying it can make or break the game experience. But the characters can't be too small. Otherwise you will not be able to see the animations of the face. There could always be a zoom function to see what is around you. This way you could always zoom in to get a better view your fellow role player and what emotions they are using.
Fastenjaw
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