Ilya of Valen Games is in the final stages of his revolutionary game development engine! :)
In a short amount of time (remember: game development time moves at a slower pace than normal time), he'll begin integrating this code with our other team to produce the meat of the game - its interactive content.
Our graphic coders are handling simple tests to integrate character animations and other on-screen movement using our graphics code-base (SDL, Open GL, etc).
The Project Darkstar research is still chugging along - and the most vital part of the game, (the server end!) will be integrated largely using Darkstar's codebase. They've released a new update that allows for scalable servers, among other things (just in case the game gets THAT popular!).
Momentum is high still, thanks to Kay's dedicated fan-base! See, not many programmers (even those at large game studios) are quite used to working on a project knowing that there is a huge fan base dying to play it..
You know what they say : Pressure makes Diamonds.
(That, plus a lot of time)
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